Hello,
for a student project I need modular walls, since the project has to do with level design, I am unfortunately an absolute beginner when it comes to Blender.
I currently have the following problem:
the wall is a Plane and looks like this:
UV Map:
So far everything works fine, but as soon as I have to scale the UV map, because I have created moldings at the top and bottom, the texture is no longer seamless:
I have already tried to align everything with a checker texture, but as soon as I move the UV map of the wall and it is no longer at the top and bottom as in picture 1, the texture is no longer seamless.
What am I doing wrong?