Hello everybody,
I am wondering just what is considered overkill when it comes to textures.
In this shot I have a 640x640 map on the left pole and a 2048x2048 map on the right. I notice the extra detail, but at what expense is the detail coming? The 2048 texture is obviously a bigger file size and I’m not sure, after I do all the textures in the scene, that it will be worth it to go high detail on everything.
Your thoughts?