UV-mapped object texture/material not showing up in Final Render but does in viewport Render

Hey there guys!

I’ve got a strange problem where all of my materials I apply on an object just don’t show up in the final render. When I put the viewport to Rendered mode, they show up just fine, but in the render the object is just white or when I got it to work once, the UV’s didn’t apply.

New objects with pre-made UV’s are fine and show up like normal, it’s just this one object with the custom UV map.

I’m pretty new at Blender, so I probably forgot something obvious.

I’ve checked to see if I applied the material to all vertices.

Much thanks in advance!

Hey,

Are you able to see if you have any modifiers not applied or scale applied? Its hard to say without a fuller picture or a blend file