Hello,
I’m looking to model Newt Scamander’s suitcase from Fantastic Beasts for a special effects project.
I found on internet (this link : transplanerhp.wixsite.com/harrypotter/post/diy-mini-valise-norbert-dragonneau-newt-scamander ) the pattern to make the suitcase, so I decided to use it for my UV mapping.
To do this I cut the pattern in two parts corresponding to the two parts of my suitcase. Here is my case after applying the texture :
As you can see, the front and back sides are in the wrong direction and therefore are stretched (they are turned by 90°).
How can I remedy this?
Thanks for your answers,
Tony

