:-? I tried to find some information about UV mapping on NURBS on the net, in the Blender books and in the program itself.
It does not seem to work:
Every face of the NURBS has the whole image texture attached to it instead of the image being stretched across the surface.
I don t know if it works with NURBS at all or just with polygons.
I am using Blender2.22 right now ( it is the most stable version on Linux)
Thanx in advance Blenderheads