I have two textures for a certain object, one for bump mapping, the other for color. Even though the pictures I use are the same size, and even made from the same image (with a screenshot of the unwrapped mesh in the backgound), they don’t cover the same parts of the object.
If I open the other image in the UV/image editor, and try to correct, the color will be in the right place, but not the bumps. Or vice versa. How can I align them both?