I’m fairly new to Blender and I’m in the process of UV Mapping my model for texturing and I’ve done something which has caused a problem. I’ve been placing UV Islands on top of each other aligning each vertex using Weld / Align X and Weld / Align Y. Most of my layered islands remain separate and I can [G]rab and move them independently. However, other islands have become stuck together and I’m unable to [G]rab them independently. I’m not sure what I’ve done to stick them together so any insight would be appreciated. I’d like to un-stick them if possible so I can un-layer them.
I’m using Blender 2.59.
On a side note, is there a better way of precisely aligning islands other than Weld / Align X and Weld / Align Y? This two step process is somewhat tedious as I select a group of vertices [B] hit [W]eld to bring up the menu and select Align X then [W]eld again and Align Y.