UV Mapping issue

I’m having an issue with a model of a D10 I made for an upcoming dice program. It refuses to unwrap so I can get the UV Map to skin it with. Can anyone help?

http://www.pasteall.org/blend/25109

You have uv unwrapped the object. In the UV?Image editor window you need to delete the Render result to see it.


Doh! Thank you!