UV mapping + multi channel texturing

(Xtra) #1


is it possible to use uv mapping in combination with multi channel texturing, for example one image map and one bump map layer?

Thanks & Regards,

(CurtisS) #2

Just add them as separate textures. If you want the bumpmap to only affect the normals (and add no color) set it to NOR in the material buttons.

(IamInnocent) #3

You’ll find what you need around there:
You may need to go back a few pages or skip some according to what you already know.l

(Xtra) #4


thanks for this nice tutorial!

Xtra :slight_smile: