I have Projected from View my UV mesh, I exported into PS added some UI elements and then imported the PNG file into Blender. Now once the UI elements are adjusted onto my mesh, the 2 bottom elements are stretched but the rest seem correct. Why is this happening? In order for the Image to adjust correctly I had to manually move the Bottom Edge in Y axis direction so it would look correct. What am I doing wrong? Can I upload the file for someone to have a look if I had made some mistake?