I have not been able to work this out and if anyone has a suggestion how to, or even if it’s possible to get the material and UV to work together that would be great. In the first render I have the OldPaper that’s available in the material library file and as you can see the clouds texture seems to make the black fade in areas. In the second render I’ve turned off the clouds textures and the black text is nice and rich. Is there a way to get first render to show the text like the second render?
Any suggestions would be appreciated.