i tried uv mapping something and when i render the mesh that i uv mapped its completely black. is there any way to fix this
Open an Image.
Click TexFace in the Materials.
thats what i did but it still is black
open an image while the UV layout is displayed in the UV/Image Editor window with the object in UV Face Select Mode. http://wiki.blender.org/index.php/Manual/Using_UV_Textures
ok i’ll try that
also. how do i make uv mapping work when i use yafray to render. because i just tried to render with yafray and the uv mapped mesh just didnt have anything on it at all.