UV mapping question - Different images on one map ?

How can i make multiple images on one UV map without making different matrials or exporting the UV layout ?

Esentially i want make a box with different images on the side : like recycle - Breakable ect.

http://www.pasteall.org/pic/show.php?id=27232

All the O’s i want to be a different image, but as i said before i don’t want to export the UV layout as that gives nasty lines and giving each face it’s own material just gets messy.

Which is the right way to do this, and is there a better way ?

~Wentzel

but as i said before i don’t want to export the UV layout as that gives nasty lines
What do you mean by ‘nasty lines’ ? Just put the uv layout on a different layer in your image editor and the other images you want to apply on another layer. Then reload the final image.

What I think you want is for each UV quad to take up the full UV image area. They will overlap, and you might have to rotate some of them 90 or 180 degrees to make the images oriented the way you want. Then assign a separate Material to each, and you’ll be set.

-rking