UV Mapping- Why does it not like me

hoping this pic pretty much speaks for itself. Rendered image isnt matching up with the textured one on-screen.

http://img.photobucket.com/albums/v310/DeathB4Life/test.jpg

Im thinking theres some insignificant little button i was supposed to press somewhere along the way.

yea you have to uvw map it normally, and then apply the texture along the uvw coordinates. make sure that the uvw button is pressed. and that u have is set to flat texture

Try this…

http://free.hostdepartment.com/B/Blender3D/UVmap/

A few people had the same question as you so I created this simple tutorial.