I have spent many frustrating hours attempting to texture a model to no avail. It would appear that I am incapable of creating a color map for human skin. I have been using Blender for quite a while now, but have been avoiding UV mapping my textures like the plague. I have attached the model I am working on. Perhaps someone could point me in the right direction as far as texturing it? So here are the questions I would love to have answered, if you will.
I have set up my UV map, but I have no idea if I need to adjust it or not.
I began by taking pictures of myself and tried to use the cloning tool in Photoshop to paint the skin, but that ended up looking horrible.
Is that a good approach? Should I continuie in that venture, just get better at it?
This is a model I made using myself as reference. I am trying to make it look as much like me as possible.
Any help would be appreciated.
Peter.blend (829 KB)