Can someone tell me why I cannot change the uv of an un wrapped mesh? When I load a new image it does not appear on the mesh in the preview. Could this be because my node tree is incomplete / incorrect. This is a cycles project.
I am trying to follow this tutorial and I seem to have trouble creating a second uv map
I look forward to the day when I finally wrap my brain all the way around uv unwrapping
Thank you for any suggestions or help you can provide.