hi everyone. I’m unwrapping a complex, asymmetrica, organic object that i’ve had to use a lot of seams on, and as a result the uvmap has a lot of small, irregularly shaped islands. This is fine, i can cope with it. But The unwrapping places them by default in a very inefficient arrangement, with lots of wasted space in between.
I would think from the description, that the Pack islands feature would move all the islands around to fit them more tightly into the available space, however it does not. When i select multiple islands and use the PA feature, all that it does is move and uniformly scale the entire group of islands, to fill the whole UV image. It does not move the islands relative to each other, and therefore does nothing to fix the wasted space between islands.
what i would hope/expect would be a feature that moves each individual island around to pack them as close together as possible, perhaps even scaling or rotating them to use space more efficiently. The rotation of the UV islands isn’t important to me.
is there any way for blender to do this automatically? perhaps even a plugin or add-on? it will be quite a pain to neaten this up manually, and that’s something i’d have to repeat each time i tweak the seam arrangement