hi i would like to know if there is a way to crop my UV so it can match half of it size, i´m using the word crop because i dont know the technical term to refer it so, is a word that references the photoshop tool crop. im working on something and it requires that maps have a 1024 x 2048 a rectangular layout.
here is not cut, i just put a image behind to help me get the thing done for testing and keep the work going; but once i cut the thing in photoshop… well it gets messy on the lowpoly. thanks for any kind of advice
Open the file you want to use (guessing you mean 2048x1024).
In UV editor, put 3D cursor to top left pixel (snap to pixel).
Set pivot center to 3D cursor.
Select all UV, hit s to scale, and y to lock y axis only, and enter 2 (or 0.5, not sure what happens).
Not 100% sure I understand though. If I’m way off, do you have a simplified file (embed texture you want to crop).
so uv space dont care about pixel size ohhh. thank you for the instruction :D. how can i show my appreciation ?
