I’ve just started to UV texture, and started with a character model. When I’m in the normal 3d view port with the view on textured, the UV texture is fine (look at attachment 1). Then when I render, it ends up all screwed up. I’ve gone to the map to tab in the Materials window, and set it to UV, and that does not help. If you can help, that would be great. Look at the two attachments for the 3d view port and render.
Nevermind. I fixed my problem.