Can anyone tell me why my UV Texture is showing up in the render but not in the 3d window. I’ve made it work in the past but I can’t figure out what I am doing wrong. I’ve attached the blender file.
If someone could help me out I would really appreciate it!
-ross
oh I should mention I’ve done this
“Select your Cube
Go to Properties > Materials
add a material to your cube (if not already added)
Go to Properties > Textures
In “Type” panel Select “Image or Movie”
Select Desired texture file in “Image” panel.
In “Mapping” panel select “UV” from coordinates drop down list.
you are done with adding textures.”
and this …
Have you set the shading to GLSL in the Properties (keyboard N) / Display settings. The default is Multitexture?"