I have built this road from an extruded curve thats then converted to a mesh
Problem I have is when it comes to uv texturing it. As you can see the texture looks like i would like it in the red circle, but inside the yellow one its all squished up.
What I desire is to have the road marking draw all nice and even around the bend - not smaller like it is in the image.
[!] Anyone got a nice and easy solution to this? [!]