UV texture update

I’m using 2.72 and texturing some geometry with a test grid. However, the UV’s don’t update in realtime as they used to in previous versions of Blender.

I tried both “GLSL” and “Multitexture” display settings.

no luck. ??

theres a button to click “keep in sync” lol not on my comp so no pics but have a look round you’ll find it