Oh i read what you said wrong you want a function added to it not the actual panel put in the main viewport
yes, in some case i have uv island separated and need some room to minimized stretch, in such a case selecting edge that trement the selection at the island borders is useful
hope i can explain it
Thank you! I will add this operator to the pie menu in the next update. You can add it yourself using the custom operator in the addon settings.
this is cool man
UV Toolkit 2.0.9
- Move, Rotate, Scale don’t work when UV Sync enabled.
- Batch operations for UV Maps
Clear all pins operator
Fit to Bounds operator
Pie menu - assigning your names to custom operators
Cool! thx for Move, Rotate, Scale in UV sync mode!
I know it’s been two weeks since you released the update, but I just noticed today.
The Fit to Bounds operator I requested works perfectly, thanks so much for implementing it! This will make my work go so much faster!
Is it possible to add a function that corrects the island rotation to mach it’s rotation in object space ? and one that flips the island to mach object space ?
Added to to-do.
@Mephist0, Hi! How are you, man? is it possible to create checkers with “closest” filtering activated - its more convenient for work with UV i suppose