I’ve been having trouble unwrapping a mesh how I would like it to unwrap. Here is an extremely simplified version of a mesh with the proper seam marked:
Here is the unwrapped result:
This is what I want it to look like:
I manually tweaked the layout to get it that way. Doing that to a more complex mesh would be a nightmare. Is there anyway to get that result without the tweaking? It would save so much time.