Description of Problem
Hi everyone, I am new to blender and 3D modeling. I am trying to UV unwrap a simple 3D model, and am having trouble unwrapping without distortion.
Here is an image of the said object and UV unwrap:
I am familiar with basic UV unwrapping and have done some simple tutorials, but I am somewhat confused as to how to unwrap this without the distortion. I have tried all of the default (including UV unwrap angle / conform).
I was hoping someone could point me in the direction of a tutorial that shows how to unwrap objects that are more “unique” e.g. not a barrel or house, or explain why the UV map is distorting so heavily in certain areas.
I know that I could move the UV map around to try to fix the distortion, but that seems like a very tedious and somewhat inaccurate process and am hoping there is an better way.