UV unwrapping help

hey guys idk if this is a new topic or old topic because i’v ebeen searching all over and haven’t really found any help. you see, i’m trying to unwrap a mesh (p-51d) to prepare it for better textures. I’m trying to have the basic views on the map: top, side, and front. however, when i go to select faces to prepare it for the unwrap it just shows that they are already in another map. How do i apply another map to it in 2.6? Any help is greatly appreciated :slight_smile:


In the object data panel there is a section listing all the sets of Uvs. Just press the + button to create a new one.

many thanks richard :slight_smile:

ok cool, sorry i’m bothering you guys more but is it possible to merge multiple UV layers into one UV Image?