I got this book a while ago called “Introducing Character Animation with Blender” to help noobies like me learn this awesome 3d program. The problems I have with this book are minor, but frustrating sometimes.
The version of Blender the author uses is 2.42. The one I have is 2.49. So far I haven’t run into much when it comes to version differences. The one question I have is on UV Unwrapping in the older vs. newer versions.
The character we’re working on is “Captain Blender”. I’m supposed to select certain parts of his head and click on “Mark Seams”. So I did that. The next thing was to select the whole head and go into “UV Face Select Mode” which, from what I’ve heard, has been combined into “Edit Mode” since version 2.46. He didn’t say to do anything in that mode other than telling me what I can do in it. After, he says to hit “E” and select “Unwrap”. But because UV Face Select was combined with Edit Mode, I found out that to hit “U” instead. So I selected “Unwrap” and my unwrapped head came out much different than the example in the book.
Here is his example from the book (Chin is highlighted in Blue, Eyes are in Red, and Mouth is in Orange):
And here is the outcome of the head in my model (Chin highlighted in Blue, Eyes in Red, and Mouth in Orange):
Side note, the CD included with the book has his EXACT model that I can use. So for UV Unwrapping I decided to use his so I can figure it out. I did his EXACT steps using his EXACT model.
So does anybody know what the problem is? All seams were marked to his specs, unwrapped, everything. The only thing I can think of is a version problem. Thanks!