UV viewing in Object Mode

This is a n00b question; clearly.

I am stepping slowly through the wiki n00b tutorials and I have run into an oddity. I am currently at the point of UV mapping, and I cannot get the UV map to show in the 3d view. It renders just fine, but shows as a black sphere (the tutorial is: Blender 3D: Noob to Pro/UV Map Basics). The texture map does not show unless I render, yet the tutorial implies that in object mode you can select texture drawing and it will show the UV map.

Any ideas? I am not running the hottest system by any stretch, but I can’t see how a single UV map would stretch the bounds of my video card (GeForce4 128 Mb).

http://i33.photobucket.com/albums/d51/Airindel/UVRender.jpg

Thank you,
Tirick

PS. Yes, the texture is twisted around at the equator. I’d like to be able to view it without rendering before I play with tweaking it…

T.C.Fire,

I think you are using shaded view instead of textured. See the attached pic.

Attachments


No, I am honestly using textured. Shaded look a tad better as the light actually shows on the surface, but still no texture. All objects are on the same layer.

Tirick

Well then…I’m at a loss.