UVmap and UVtex differ, how to get them the same ?

After i had some problems with island selection, i made my model a bit worse.
Although the island selection works, (thanks guys!), i now have another problem

I got two maps UVmap and UVtex
And they dont look the same
In viewport ‘texture mode’, UVtex is used.
But ‘cycles rendering’ and preview of cycles use UVmap.

I tweaked UVtex to match the object.
But how can i copy the layout as in UVtex to UVmap ?

solved my problem, i removed the wrong UVmap by pressing space, and then type UV, you get a list of commands that relate to UVmapping from there delete the wrong UVmap.

Just in case someone else will encouter this too someday, and finds the question