When I put four different pictures on a block using UV, everything works fine, but when I render the cube, it shows one picture on all sides, but when I get back to the 3-D view it shows all pictures on different side like it suppose too. I followed the instruction from IAN tutorial to a “T”. Also how does one save a UV like this providing the render part is fixed so that I get different pictures on each sides.
Problem solved…I forgotten to bring in the image in twice to the texture side of the equation…it works fine now…sorry for the post. Now I get all separate images in different sides of the block.