Hi guys, I am new at blender and i have faced a small problem with my project. Well i have used an image texture to put an image on my bean bag/chair and then i unwrap it to adjust it. And everything seemed okay till I made a layout of the chair.Image shrank to the center. I understood that it occurred because the shape of a mesh changed. Maybe you can suggest me a solution or give me some advice?
Did you mean it expanded, not shrank?
There are two ways. Either you add mapping node in material, or manually scale/translate UV map.