I finished my “Odin” project. It was a practice on realistic human modeling and I chose the chief Norse god for it.
I used Blender 2.82 and Krita. Render was in Cycles and it took 15 min at 120 samples with denoising.
I’m also attaching the evolution from base mesh to the final stage, including the retopo’ed version.
Your feedback is appreciated, thanks!