Value changes from viewport to render (geometry nodes)

I’m creating a mask using an object that is moving along a curve to create a trail of a running drop. I could get the result in the viewport. But, when I hit render, the value changes. Can anyone point out what is it I’m doing wrong?

Please check the “Running drops” frame below.

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The only node that can change from viewport to render is the is_viewport node, if you don’t have this in your tree, then I suspect that the problem is elsewere.

Could be an object in a collection desactivated in viewport but not in render, same with a modifier.
I’ll double check that first,

it can also be a bug but it’s less likely …

At first glance nothing seems wrong here…


Thank you very much. I had the viewer node and deleted that. Now it works fine :slight_smile:

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