Hi I am an experienced Maya user. I am trying to figure out Blender which seems to have a great price/performance ratio! But I am running into some naggin issues I would like to clear up.
For one thing, whenever I "Add > Something " it creates the something at some seemingly random position and random angle in the scene. I donât know what I did to start this behaviour but I would rather just have new objects be created at the origin with 0 rotations.
Another annoyance is that whenever I add an object the program switches to Edit Mode for some reason.
Another small thing (and I will probably have many more of these type of questions in the future): is there a way to make it so you can box-select by default? So like if you click and release over something it will select it but if you click and drag it will do a selection box. It is just a natural thing in most 3D apps so I hope I can get that in Blender.
Also, Iâm confused about how Blender handles scene settings. Or maybe I do understand how they work and Iâm just disappointed. It seems to me that in order to save any settings changes you make you have to select File > Save Default Settings which then also saves the current file you are working on as the default scene when you go File > New. That is dumb. How do you save settings without messing up the starting scene? I have of course messed up the starting scene. It is just a blank scene with no cube or camera or light, which I kind of miss. Well the cube I donât really care about but the scene should have a default camera and light, but they should be more like hidden things that you donât have to think about and when you add real lights to the scene the default light turns off.
This brings me to another conundrum. I would expect that you could just render the current viewport but you need to have an actual camera, fine. But then how can you control the camera in a viewport with the normal pan/dolly/orbit controls? As soon as you try that the view detaches from the camera and you see the camera in front of you like an out-of-body experience.