Beautiful sculpting work. I like the Zbrush textures. The problem is to re-import the mesh in Blender : too much vertices…
Amazing!
I love the Venom sculpt & the yelling man :yes: looks detailed & yet smooth, great work!
Donkey time!
Sculpted from zpsheres in zbrush, then retopo-ed in blender. I’ve reimported it into zbrush for some more sculpting.
UV’s layed out:
And textured in zbrush (just the basics so far):
More work on the female anatomy study, using the ecorche anatomy I drew on the surface as a guide for the forms.
Blocking in planes of the face:
Random little character sculpt:
A little more on that dude:
Edit: Some further tweaking and colour:
Random little head sculpt:
really nice sculpts,
it’s cool to see how much you can do with zb
Thanks Jeeps.
Trying to apply the same techniques to a quick sculpt in blender (no zbrush for this one):
Doing some rigging on the donkey. Testing it out with a crappy walkcycle.
wow, very nice!
do u make these sculpts with blender sometimes?
Working on something for the current CGTalk hardcore modelling challenge. The theme is to produce a character in the style of one of your favourite comic book artists. I’ve chosen to do Inspector Gadget in the style of artist Jamie Hewlett, who created the tank girl comics, as well as the Gorillaz chracters.
Here’s my concept and the current progress on the sculpt:
This looks like fun, will be waiting to see your progress with Gadget. Your talents turned toward a cartoon subject…I’m sure it will be quite interesting to see.
A little more sculpting:
Whow !
impressive tread. One of my prefered. The animation of donkey is really cool.