Im trying to rig all sorts of stuff and have come up with a lot of general problems.
They range from not being able to see what I am doing to needing to automate things to make insane tasks a little bit easier.
First of all I need to be able to mirror what I am rigging, for example with a person there are a mere 21 bones below the shoulder and clavicle, this is a pain in the neck to have to do twice, but I am doing (rather failing) to do things with a around a hundred. How would I go about mirroring the other arm?
The next problem, and again I will use a human as an example, is being unable to see where the bones are in relation to the mesh, I use XRay for some but when you get into places like the hand its imposible to see what you are doing because at least from the side everything is on top of everything else.
Im using the human arm an hand here as an example, but picture something more like a centipede with branching arms… its hard to explain, but once I get past a human arm I can work on more complex stuff, for now I am stuck at the thumb…
Thats the two main ones, they are stopping me dead in my tracks since I simply cannot go past a certain point…
More later if I can get around these!
Thanks and cheers!