Hi, I am trying to get the vector blur feature to work in blender cvs. I am following the page as found here, but its not working. I have downloaded the test file from that page, and it works, so I know my build has the feature to do it.
I have keyframed a cube to move across the screen over a few frames, then followed these instructions (as per link above):
Make sure the RenderLayer has passes “Z” and “Vec” assigned.
In the Compositor add Vector Blur node, and connect the Image, Z and Vector sockets.
Make sure the Vector Blur output socket goes to a Composite Node
And no blur Yet when I put a cube in the demo scene and make it move, it gets a blur!!
Is there something else you have to do that I am missing? I have tried comparing settings to the demo scene and I cant see anything different.