Vehicle Bay

Hi All! Here is my latest test with Blender 2.8 and Eevee.

Vehicle concept by Giorgio Baroni (2nd image)

Environment was design by me. Vehicle was done with High to Low poly modeling and textured in Substance Painter. Environment was modeled using Bevel and Weighted Normals modifiers and also textured in Substance Designer. Cloth done in Marvelous Designer. Took about 4 days to complete.
Thanks for looking!!


nice work
havent the bevel modifier coused you any broplems , because it does tevery time i use it !!!

Beautiful presentation with Eevee!

Thanks! Sometimes it does cause problems but mostly it works fine.

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Thank you!