Venus

Recently I managed to finish up and finalise these characters for a personal team project tagged as “Project Venus”. This is one of the two main characters that I have spent about a total of one month worth of work hours on sparsely across a few months of time.

I created Venus based on concept art from Mylinh Diep. I modelled and unwrapped it in Blender, sculpted and textured in Zbrush. I created a simple rig for the range of motion test, and shaded in Blender’s internal render engine.




Note: The character is playfully tip-toe table turning around in the range of motion test.

Character turntable and wireframe overlay here:[INDENT=3]

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Appreciate any feedback!

I like the character design. I would love to see him running/jumping around!