Recently I managed to finish up and finalise these characters for a personal team project tagged as “Project Venus”. This is one of the two main characters that I have spent about a total of one month worth of work hours on sparsely across a few months of time.
I created Venus based on concept art from Mylinh Diep. I modelled and unwrapped it in Blender, sculpted and textured in Zbrush. I created a simple rig for the range of motion test, and shaded in Blender’s internal render engine.
Note: The character is playfully tip-toe table turning around in the range of motion test.
Character turntable and wireframe overlay here:[INDENT=3]
Appreciate any feedback!