Hi everyone.
I have a doubt.
I want to animate an object’s color with IPO in game engine, so that when a sensor is triggered, it changes its color gradually.
I know that in game engine have tot use UVtextures and vertex color… but… how could I do this?
Is there any “vertex color key” to edit in IPO curves editor?
Sorry for my ignorance. I’m trying to learn.
Thanks in advance.