hi,
I created mesh into gingerbread use subdivision surface modifier and put hearts on Gu’s body. I applied them so i could put rigging bones. I did not realized that I applied subdivision surface modifier before I put bones. I select vertex group for the bone and apply them. I deselected and test if select the group but it spread over half of body. I wonder do you have any idea i could un subdivision surface so i could group them before i could apply them? or any suggestion to solve that problem? oops. it’s 2.65