So while modeling (a car in this case) and moving multiple vertices, part of the vertices I am moving would snap onto another vertex from another object (or somewhere near the 3d cursor, I’m not sure). This would be fine except for the fact that the snapping is almost random and far off from my wanted destination. (eg. I would be modeling the back bumper and the vertex would jump to the front bumper).
I am new to blender and I’m assuming that I am doing something wrong. The magnet snapping tool is turned off.
here’s an example. In this case, while moving the car window in the X axis, part of the window would snap unto the side fender.
Thanks in advance!