vertex light+textures in viewport

How can I do smooth+textures in viewport?

ZKey=wireframe/flat faces
Alt+ZKey=flat faces/textures
Ctrl+Zkey=lights

But I want textures+smooth vertex light faces (as in 3dsMAX).

Mmm…

F12!

Sure, that’s the Key :slight_smile:

Stefano

eh, I need it in the VIEWPORT

Hello

Did you set your object with with smooth shading? (edit mode, Akey, Set Smooth in the edit buttons), the Z view should render smooth this way. Now, to have textures, they must be uvmapped ones, and lights… select your object enter face select mode and select all faces (Akey) go to the paint buttons panel (the paintbrush) and hit “light” (maybe you’ll need to click on “set something” at the buttom.)
If your scene goes black when you do Alt+Z, then it’s that you’ve go no lights. Add some.

Ciao
Dani

Hm. Thanks. But I can’t set to see textures+light. I can set “light” for all face in “paint buttons” but nothing happens in viewmode.

Select your objectt!
Enter face select mode F key
Select faces, enable light button and the copy draw button.
Now in the 3d window add a lamp and Ctrl-Z
António

NOT WORKS!!!

WORKS!!!
HEHEHE
I WAS THE STUPID.