can you give me the options that you use for export with fbx??
standard settings with:
[x] selected objects
[x] apply modifiers
rest unchecked.
but i can imagine having a modifier applied would recalculate the normals… i had no modifier on the exported objects.
should be obvious to you but here are the changes i made to the script:
commented this out:
#bpy.ops.object.mode_set(mode='EDIT')
and added the menu to object-menu:
def register():
bpy.utils.register_class(Normal_ops)
bpy.types.VIEW3D_MT_object.append(Menu_append)
i don’t have any blender python knowledge so pretty hacky. if i have some more time i will dive deeper into this.