Hey guys now that I fixed my problem that I had. I have a question before I begin the sculpting stage again. I have a very strong interest in creature concept design. I was wondering should I learn this from something like digital tutors learning paths, http://www.digitaltutors.com/learningpath/98-Creature-Concept-Design-in-Photoshop, or take another concept idea adding/deleting my own features?
The reason why I am asking is that this will be my first creature design I will be learning from Mr. Trammell’s course. It only covers modeling, but I plan on adding texturing/rigging afterwards. As you can see from the snapshot I plan on changing a few things.
Because Im still new to Blender… going on to Mistakes New CG Artists Make:
2. Reference is cheating
3. traditional art skills have nothing to do w/art and animation
10. Being stuck in tutorial land. ( I only use for reference/troubleshooting now)
13 Taking wrong short cuts
15. Work big to small.
I feel like these apply to me right now trying to become a creature concept designer. Id like some feedback from anyone on getting started creature concept designer. I guess another thing I encounter alot is time management.