In this video you can see a very basic water node setup with fresnel and speculars. Due to animated normalmap FPS drops. Reflection and refraction not real time. Needs to be optimised. However, this is my first node like that. Hope you like it:)
Very nice! Congrats!
Thanks! I want to note that the fresnel term node group was originally made by HG1:)
Here is the .blend download:
Could you please repost the .blend file and the url is down?
Thanks in advance.
Looking good adriansnetlis