So I’ve been sculpting a model, but I didn’t really like the face too much so I duplicated the head geometry and worked on changing it. Afterwards I duplicated a new body and bridged the head edge loops to the body and fixed the area. Both are sculpted with dyntopo. Now after them being merged when I enter sculpt mode I get very bad FPS when navigating the viewport. If I zoom out and back in it is fine. If I use the undo or change my brush it gets low fps until I zoom out again. There are no modifiers on the mesh. Any idea what is going on?
I also attempted loading the model into a new blend file the issue persists.
If I attempt to sculpt on the original body it works fine. Something about merging the head with the body caused this issue.