Very simple ArchViz job


I need a quick architectural visualization done in Blender. It’s a schematic representation of a building complex on a sloped terrain. Buildings should be just simple primitives (boxes) and terrain is just a straight mesh. Roads should follow the sloping terrain. Vegetation (trees) should be represented as simple objects as well - basically a ball on a stick.
Everything should be textured in matte procedurals, no UV mapping requiered. Couple hours of work estimated, but it needs to be done quickly.

You will be provided with plans and sections in PDF, bitmap and CAD format.

This is for non-profit work so I can really offer minimum compensation out of my own pocket, but if our cooperation proves successful I can offer future “proper” work in game-development.

Please contact me via Private Message here and let me know your quotes and any questions you might have.


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