I have dual CPU motherboard Xeon E5-2678
32 GB RAM
4k Dell Display
Win pro 10 64, Blender 2.9, Blender 2.93 x64
Final render for Cycles and Eevee works pretty fast
When I run animation in 3D Viewport, also in Solid Mode
More less simple scene - Low Poly, no hidden Modifiers
50K faces for 21K Objects
FPS is around 6…
But My system CPU Utilisation is only 8%, and 40% for GPU
I tried to find something in internet - Nothing with similar case.
may be someone faced with that issue? may be exists some specific configuration options which allow Blender to use more resources?