Very weird armature bug ...

I’m making a little arm to refresh my memory on how to do skinning and animation and stuff, now using IK solvers for animating limbs (per my last thread :)). Now, I tried moving the skeleton in Object Mode (right click, ‘G’, drag) and for some reason the armatures are spinning in a clockwise fashion whenever I move them! It is REALLY weird and annoying! What could be causing that?

You can´t move the skeleton in object mode. You only can do it in pose mode.

If you give the IK solver bone a different object as target (eg. an empty) you can move the armature in oject mode by move the target.